Trinity Networks · 2026a Ragnarok Online community hub
Classes

Ninja, Gunslinger and Taekwon: Ragnarok’s Extended Classes Explained

Trinity Networks · 2026

Beyond the six classic first classes, Ragnarok Online grew a second family: the extended classes. Ninja, Gunslinger and the Taekwon line arrived in later episodes with their own mechanics, their own leveling quirks and a firm rule — none of them walks the classic rebirth road. They are specialist instruments, and the players who love them would not trade them for anything.

Taekwon, Star Gladiator and Soul Linker

The Taekwon Boy and Girl start as a kid-sized martial artist who fights barefoot with kicks. Star Gladiator turns that foundation into a map-and-monster specialization system: mark a map as your home ground and a monster type as your target, and the class hits far above its weight there. Soul Linker goes the other way entirely, becoming a pure support whose spirits unlock hidden power in other classes — a linked Super Novice or Assassin Cross plays like a different character.

The Taekwon line also carries one of the game's stranger rewards: characters that climb into the server's top Taekwon rankings earn a dramatic boost to their health and mana pools, a prize for sheer dedication to the class.

A gamepad and headphones on a dark desk in front of a turned-off monitor
Extended classes skip the classic rebirth road but bring mechanics no standard class can imitate.

Ninja: three schools in one

Ninjas split their training between throwing skills, ninjutsu magic and illusion techniques. A throwing build rains shuriken and kunai at range, a magic build cycles through fire, water and wind spells, and the illusion line offers tricks like Cicada Skin Shed, which slips the Ninja out of incoming hits. The class pays for this range with a fragile frame — Ninja leveling is a dance of positioning and burst, and mistakes are expensive.

Gunslinger: the coin economy

Gunslingers fight with pistols, rifles, shotguns and grenade launchers, and manage a unique resource: coins. Flip the Coin stacks them, and skills like Desperado spend them for sweeping area damage. The class levels quickly on mid-game maps thanks to strong early skills, then leans on gear and ammo management later. Ammunition is a real consumable cost — a Gunslinger plans trips around bullets the way other classes plan around potions.

ClassCore mechanicPlaystyle
Star GladiatorMap and monster marksSpecialist farming on chosen grounds
Soul LinkerClass spirits and buffsPure support, guild force multiplier
NinjaThrowing, ninjutsu, illusionHigh burst, fragile, positional
GunslingerCoins and firearmsFast leveling, area damage, ammo costs

Should you main one?

Know what you are signing up for. Extended classes were balanced outside the classic six-path system, so party slots and guild rosters are not always built with them in mind, and endgame options are narrower. In exchange you get mechanics found nowhere else in the game. As a first character they are a slower, stranger road; as a second or third character, they are some of the most fun Ragnarok has to offer.